---
name: "HUDMovementLevels"
type: command
status: ok
groups: ["Interaction"]
arma3_since: "0.50"
locality: {"argument": null, "effect": null, "server_exec": false}
source: https://community.bistudio.com/wiki/HUDMovementLevels
revid: 378504
updated: 2026-05-03T16:49:48Z
---

# HUDMovementLevels

*Command · Interaction · Arma 3 v0.50 · introduced in Take On Helicopters v1.00*

## Description

Returns movement borders for HUD

## Syntax

```sqf
HUDMovementLevels
```

**Returns:** [Array](../topics/Array.md) with [minSpeed, maxSpeed, minAlt, maxAlt, minDir, maxDir, positionOrTarget]
- minSpeed: [Number](../topics/Number.md) - in m/s
- maxSpeed: [Number](../topics/Number.md) - in m/s
- minAlt: [Number](../topics/Number.md) - in meters
- maxAlt: [Number](../topics/Number.md) - in meters
- minDir: [Number](../topics/Number.md) - in degrees
- maxDir: [Number](../topics/Number.md) - in degrees
- positionOrTarget: [Position](../topics/Position.md), [Object](../topics/Object.md)

## Examples

### Example 1

```sqf
HUDMovementLevels; // returns e.g [0,0,0,0,0,0,[0,0,0]]
```

## See also

[setHUDMovementLevels](../commands/setHUDMovementLevels.md)

<sub>Source: [BI Community Wiki — HUDMovementLevels](https://community.bistudio.com/wiki/HUDMovementLevels) (revision 378504).</sub>
