{"name":"accTime","operator":null,"title":"accTime","type":"command","url":"https://community.bistudio.com/wiki/accTime","revid":341223,"updated":"2023-05-13T23:19:52Z","groups":["Time"],"status":"ok","replaced_by":[],"games":[{"game":"ofp","name":"Operation Flashpoint","version":"1.00"},{"game":"ofpe","name":"Operation Flashpoint: Elite","version":"1.00"},{"game":"arma1","name":"Armed Assault","version":"1.00"},{"game":"arma2","name":"Arma 2","version":"1.00"},{"game":"arma2oa","name":"Arma 2: Operation Arrowhead","version":"1.50"},{"game":"tkoh","name":"Take On Helicopters","version":"1.00"},{"game":"arma3","name":"Arma 3","version":"0.50"}],"since":{"game":"ofp","name":"Operation Flashpoint","version":"1.00"},"arma3_since":"0.50","branch":null,"locality":{"argument":null,"effect":null,"server_exec":false},"exec":null,"description":"Returns the current simulation acceleration factor.","syntaxes":[{"syntax":"accTime","since":null,"effect":null,"exec":null,"params":[],"returns":{"type":"Number","types":["Number"],"description":null,"text":"Number"},"form":"nullary","operator":null,"left":null,"right":null}],"examples":[{"text":"```sqf\n_acc = accTime;\n```","code":["_acc = accTime;"]}],"multiplayer":null,"problems":null,"aliases":[],"see_also":["setAccTime","setTimeMultiplier","timeMultiplier","useAudioTimeForMoves"],"notes":[{"user":"Hoz","date":"2006-08-02T03:10:00Z","text":"Use setAccTime to change the time acceleration factor. Not to be confused with skipTime."}],"categories":["ArmA: Armed Assault: Scripting Commands","Arma 2: Operation Arrowhead: Scripting Commands","Arma 2: Scripting Commands","Arma 3: Scripting Commands","Command Group: Time","Introduced with Operation Flashpoint version 1.00","Operation Flashpoint: Elite: Scripting Commands","Operation Flashpoint: New Scripting Commands","Operation Flashpoint: Scripting Commands","Scripting Commands","Take On Helicopters: Scripting Commands"]}