---
name: "actionKeysImages"
type: command
status: ok
groups: ["Interaction"]
arma3_since: "0.50"
locality: {"argument": null, "effect": null, "server_exec": false}
source: https://community.bistudio.com/wiki/actionKeysImages
revid: 369623
updated: 2024-09-27T22:13:10Z
---

# actionKeysImages

*Command · Interaction · Arma 3 v0.50 · introduced in Operation Flashpoint: Elite v1.00*

## Description

Returns a list of button images or names assigned to the given user action.
A maximum of *maxKeys* keys is listed.
You can find the action names in the ControllerSchemes config class or user action names.

## Syntax

### Syntax 1

```sqf
actionKeysImages userAction
```

**Parameters:**

- `userAction`: [String](../topics/String.md)

**Returns:** [Structured Text](../topics/Structured_Text.md)

### Syntax 2

```sqf
actionKeysImages [userAction, maxKeys]
```

**Parameters:**

- `userAction`: [String](../topics/String.md)
- `maxKeys`: [Number](../topics/Number.md)

**Returns:** [Structured Text](../topics/Structured_Text.md)

## Examples

### Example 1

```sqf
_text = actionKeysImages "ReloadMagazine";
```

### Example 2

```sqf
_reload = actionKeysImages ["ReloadMagazine", 1] // returns "R" (including the quotation marks!)
```

## See also

[actionKeys](../commands/actionKeys.md) · [actionKeysNames](../commands/actionKeysNames.md) · [actionKeysNamesArray](../commands/actionKeysNamesArray.md) · [actionName](../commands/actionName.md) · [inputAction](../commands/inputAction.md)

<sub>Source: [BI Community Wiki — actionKeysImages](https://community.bistudio.com/wiki/actionKeysImages) (revision 369623).</sub>
