---
name: "add3DENLayer"
type: command
status: ok
groups: ["Eden Editor"]
arma3_since: "1.56"
locality: {"argument": null, "effect": null, "server_exec": false}
source: https://community.bistudio.com/wiki/add3DENLayer
revid: 369092
updated: 2024-09-02T20:37:48Z
---

# add3DENLayer

*Command · Eden Editor · Arma 3 v1.56*

## Description

Adds an editing layer in Eden Editor.

## Syntax

```sqf
parentLayerID add3DENLayer name
```

**Parameters:**

- `parentLayerID` : [Number](../topics/Number.md) - ID of the parent layer. No layer will be created when the ID does not point to a layer. Use `-1` to create the layer to root.
- `name`: [String](../topics/String.md) - layer display name

**Returns:** [Number](../topics/Number.md) - layer ID

## Examples

### Example 1

```sqf
_myLayer = -1 add3DENLayer "Enemy Base";
_myLayerFort = _myLayer add3DENLayer "Fortifications";
_myLayerPatrol = _myLayer add3DENLayer "Patrols";
```

## See also

[remove3DENLayer](../commands/remove3DENLayer.md) · [set3DENLayer](../commands/set3DENLayer.md) · [get3DENLayerEntities](../commands/get3DENLayerEntities.md)

## Community notes

**Leopard20** — 2023-04-04

To get the list of all 3DEN layers, use [all3DENEntities](../commands/all3DENEntities.md).

<sub>Source: [BI Community Wiki — add3DENLayer](https://community.bistudio.com/wiki/add3DENLayer) (revision 369092).</sub>
