---
name: "addCuratorEditingArea"
type: command
status: ok
groups: ["Curator"]
arma3_since: "1.16"
locality: {"argument": null, "effect": null, "server_exec": true}
source: https://community.bistudio.com/wiki/addCuratorEditingArea
revid: 348372
updated: 2023-11-08T12:59:56Z
---

# addCuratorEditingArea

*Command · Curator · Arma 3 v1.16*

Locality: **server execution only**

## Description

Adds or changes curator edit area (depends on if ID is already used).

## Syntax

```sqf
curatorObj addCuratorEditingArea [editAreaID, position, radius]
```

**Parameters:**

- `curatorObj`: [Object](../topics/Object.md) - curator module.
- `editAreaID`: [Number](../topics/Number.md)
- `position`: [Position](../topics/Position.md)
- `radius`: [Number](../topics/Number.md)

**Returns:** [Nothing](../topics/Nothing.md)

## Examples

### Example 1

```sqf
myCurator addCuratorEditingArea [4, position player, 1000];
```

## See also

[Arma 3: Curator](../topics/Curator.md) · [removeCuratorEditingArea](../commands/removeCuratorEditingArea.md) · [removeAllCuratorEditingAreas](../commands/removeAllCuratorEditingAreas.md) · [curatorEditingArea](../commands/curatorEditingArea.md)

<sub>Source: [BI Community Wiki — addCuratorEditingArea](https://community.bistudio.com/wiki/addCuratorEditingArea) (revision 348372).</sub>
