---
name: "addItemToUniform"
type: command
status: ok
groups: ["Unit Inventory"]
arma3_since: "1.04"
locality: {"argument": "global", "effect": "global", "server_exec": false}
source: https://community.bistudio.com/wiki/addItemToUniform
revid: 318719
updated: 2022-05-13T09:21:22Z
---

# addItemToUniform

*Command · Unit Inventory · Arma 3 v1.04*

Locality: arguments **global** · effect **global**

## Description

Create new item and store it to soldier's uniform. The item can also be a weapon or a magazine.

## Syntax

```sqf
unit addItemToUniform item
```

**Parameters:**

- `unit`: [Object](../topics/Object.md)
- `item`: [String](../topics/String.md)

**Returns:** [Nothing](../topics/Nothing.md)

## Examples

### Example 1

```sqf
player addItemToUniform "itemGPS";
```

### Example 2

```sqf
player addItemToUniform "hgun_Rook40_F";
```

## See also

[removeItemFromUniform](../commands/removeItemFromUniform.md) · [addItemToBackpack](../commands/addItemToBackpack.md) · [addItemToVest](../commands/addItemToVest.md)

<sub>Source: [BI Community Wiki — addItemToUniform](https://community.bistudio.com/wiki/addItemToUniform) (revision 318719).</sub>
