---
name: "addItemToVest"
type: command
status: ok
groups: ["Unit Inventory"]
arma3_since: "1.04"
locality: {"argument": "global", "effect": "global", "server_exec": false}
source: https://community.bistudio.com/wiki/addItemToVest
revid: 320961
updated: 2022-05-13T10:04:50Z
---

# addItemToVest

*Command · Unit Inventory · Arma 3 v1.04*

Locality: arguments **global** · effect **global**

## Description

Create new item and store it to soldier's vest. The item can also be a weapon or a magazine.

## Syntax

```sqf
unit addItemToVest item
```

**Parameters:**

- `unit`: [Object](../topics/Object.md)
- `item`: [String](../topics/String.md)

**Returns:** [Nothing](../topics/Nothing.md)

## Examples

### Example 1

```sqf
player addItemToVest "itemGPS";
```

### Example 2

```sqf
player addItemToVest "hgun_Rook40_F";
```

## See also

[removeItemFromVest](../commands/removeItemFromVest.md) · [addItemToBackpack](../commands/addItemToBackpack.md) · [addItemToUniform](../commands/addItemToUniform.md)

<sub>Source: [BI Community Wiki — addItemToVest](https://community.bistudio.com/wiki/addItemToVest) (revision 320961).</sub>
