---
name: "addTeamMember"
type: command
status: ok
groups: ["Teams"]
arma3_since: "0.50"
locality: {"argument": "local", "effect": "local", "server_exec": false}
source: https://community.bistudio.com/wiki/addTeamMember
revid: 310084
updated: 2022-05-05T12:25:11Z
---

# addTeamMember

*Command · Teams · Arma 3 v0.50 · introduced in Arma 2 v1.00*

Locality: arguments **local** · effect **local**

## Description

Add given member to given team. Effect is local, unless both member and team are local to PC on which command is executed, then effect is global.

 The same [Team Member](../topics/Team_Member.md) can be member of several different [teams](../commands/teams.md) at the same time.

## Syntax

```sqf
team addTeamMember member
```

**Parameters:**

- `team`: [Team Member](../topics/Team_Member.md)
- `member`: [Team Member](../topics/Team_Member.md)

**Returns:** [Nothing](../topics/Nothing.md)

## Examples

### Example 1

```sqf
_team addTeamMember _teamMember;
```

## See also

[createTeam](../commands/createTeam.md) · [deleteTeam](../commands/deleteTeam.md) · [forEachMemberTeam](../commands/forEachMemberTeam.md) · [removeTeamMember](../commands/removeTeamMember.md) · [teamMember](../commands/teamMember.md) · [teamName](../commands/teamName.md) · [teams](../commands/teams.md) · [teamType](../commands/teamType.md) · [forEachMember](../commands/forEachMember.md) · [forEachMemberAgent](../commands/forEachMemberAgent.md)

<sub>Source: [BI Community Wiki — addTeamMember](https://community.bistudio.com/wiki/addTeamMember) (revision 310084).</sub>
