---
name: "addVest"
type: command
status: ok
groups: ["Unit Inventory"]
arma3_since: "0.50"
locality: {"argument": "global", "effect": "global", "server_exec": false}
source: https://community.bistudio.com/wiki/addVest
revid: 318741
updated: 2022-05-13T09:21:24Z
---

# addVest

*Command · Unit Inventory · Arma 3 v0.50*

Locality: arguments **global** · effect **global**

## Description

Create a new vest and try to link it into vest slot.

## Syntax

```sqf
unit addVest type
```

**Parameters:**

- `unit`: [Object](../topics/Object.md)
- `type`: [String](../topics/String.md)

**Returns:** [Nothing](../topics/Nothing.md)

## Examples

### Example 1

```sqf
player addVest "V_TacVest_blk_POLICE";
```

## See also

[removeVest](../commands/removeVest.md) · [vest](../commands/vest.md)

<sub>Source: [BI Community Wiki — addVest](https://community.bistudio.com/wiki/addVest) (revision 318741).</sub>
