{"name":"animatePylon","operator":null,"title":"animatePylon","type":"command","url":"https://community.bistudio.com/wiki/animatePylon","revid":336888,"updated":"2023-01-04T16:43:53Z","groups":["Animations","Vehicle Loadouts"],"status":"ok","replaced_by":[],"games":[{"game":"arma3","name":"Arma 3","version":"1.70"}],"since":{"game":"arma3","name":"Arma 3","version":"1.70"},"arma3_since":"1.70","branch":null,"locality":{"argument":null,"effect":null,"server_exec":false},"exec":null,"description":"Force animation of pylon to given state, -1 for reset to engine handling, can cause weapon inoperative, because weapon is released  when pylon state == 1.","syntaxes":[{"syntax":"vehicle animatePylon [pylon, animphase, instant]","since":null,"effect":null,"exec":null,"params":[{"name":"vehicle","type":"Object","optional":false,"default":null,"description":null,"types":["Object"],"since":null,"text":"vehicle: Object"},{"name":"pylon","type":"Number or Arma 3 v1.94 String","optional":false,"default":null,"description":"pylon index (index starts from 1) or pylon name (see getCompatiblePylonMagazines#Example 3)","types":["Number","String"],"since":null,"text":"pylon: Number or Arma 3 v1.94 String - pylon index (index starts from 1) or pylon name (see getCompatiblePylonMagazines#Example 3)"},{"name":"animphase","type":"Number","optional":false,"default":null,"description":"animation phase in range 0..1","types":["Number"],"since":null,"text":"animphase: Number - animation phase in range 0..1"},{"name":"instant","type":"Boolean","optional":true,"default":null,"description":"animate immediately","types":["Boolean"],"since":null,"text":"instant: Boolean - (Optional) animate immediately"}],"returns":{"type":"Nothing","types":["Nothing"],"description":null,"text":"Nothing"},"form":"binary","operator":null,"left":{"text":"vehicle","types":["Object"]},"right":{"text":"[pylon, animphase, instant]","types":["Array"]}}],"examples":[{"text":"```sqf\nvehicle player animatePylon [1, 0.5];\n```","code":["vehicle player animatePylon [1, 0.5];"]},{"text":"```sqf\nvehicle player animatePylon [\"pylon1\", 0.5];\n```","code":["vehicle player animatePylon [\"pylon1\", 0.5];"]},{"text":"```sqf\nvehicle player animatePylon [\"pylon1\", 1, true];\n```","code":["vehicle player animatePylon [\"pylon1\", 1, true];"]}],"multiplayer":null,"problems":null,"aliases":[],"see_also":["Arma 3: Vehicle Loadouts","getCompatiblePylonMagazines","getPylonMagazines","setAmmoOnPylon","animateBay","setPylonsPriority","setPylonLoadout"],"notes":[],"categories":["Arma 3: New Scripting Commands","Arma 3: Scripting Commands","Command Group: Animations","Command Group: Vehicle Loadouts","Introduced with Arma 3 version 1.70","Scripting Commands"]}