---
name: "assignAsTurret"
type: command
status: ok
groups: ["Turrets"]
arma3_since: "0.50"
locality: {"argument": null, "effect": null, "server_exec": false}
source: https://community.bistudio.com/wiki/assignAsTurret
revid: 377474
updated: 2026-01-02T06:48:45Z
---

# assignAsTurret

*Command · Turrets · Arma 3 v0.50*

## Description

Assigns the soldier to turret.

> [!NOTE]
> See AI Group Vehicle Management for more information.

## Syntax

```sqf
unit assignAsTurret [vehicle, turretPath]
```

**Parameters:**

- `unit`: [Object](../topics/Object.md)
- `vehicle`: [Object](../topics/Object.md)
- `turretPath`: Turret Path

**Returns:** [Nothing](../topics/Nothing.md)

## Examples

### Example 1

```sqf
player assignAsTurret [BIS_vehicle, [0,1]];
```

## See also

[assignAsCargo](../commands/assignAsCargo.md) · [assignAsDriver](../commands/assignAsDriver.md) · [assignAsCommander](../commands/assignAsCommander.md) · [assignAsGunner](../commands/assignAsGunner.md) · [assignAsCargoIndex](../commands/assignAsCargoIndex.md) · [assignedVehicleRole](../commands/assignedVehicleRole.md) · [unassignVehicle](../commands/unassignVehicle.md) · [turretUnit](../commands/turretUnit.md) · [moveInTurret](../commands/moveInTurret.md) · [fullCrew](../commands/fullCrew.md)

<sub>Source: [BI Community Wiki — assignAsTurret](https://community.bistudio.com/wiki/assignAsTurret) (revision 377474).</sub>
