{"name":"assignToAirport","operator":null,"title":"assignToAirport","type":"command","url":"https://community.bistudio.com/wiki/assignToAirport","revid":352096,"updated":"2024-02-01T23:24:49Z","groups":["Roads and Airports"],"status":"ok","replaced_by":[],"games":[{"game":"arma1","name":"Armed Assault","version":"1.08"},{"game":"arma2","name":"Arma 2","version":"1.00"},{"game":"arma2oa","name":"Arma 2: Operation Arrowhead","version":"1.50"},{"game":"tkoh","name":"Take On Helicopters","version":"1.00"},{"game":"arma3","name":"Arma 3","version":"0.50"}],"since":{"game":"arma1","name":"Armed Assault","version":"1.08"},"arma3_since":"0.50","branch":null,"locality":{"argument":null,"effect":null,"server_exec":false},"exec":null,"description":"Assigns a plane to an airport ID or object.","syntaxes":[{"syntax":"plane assignToAirport id","since":null,"effect":null,"exec":null,"params":[{"name":"plane","type":"Object","optional":false,"default":null,"description":"plane","types":["Object"],"since":null,"text":"plane: Object - plane"},{"name":"id","type":"Number","optional":false,"default":null,"description":"airport id","types":["Number"],"since":null,"text":"id: Number - airport id"}],"returns":{"type":"Nothing","types":["Nothing"],"description":null,"text":"Nothing"},"form":"binary","operator":null,"left":{"text":"plane","types":["Object"]},"right":{"text":"id","types":["Number"]}},{"syntax":"plane assignToAirport target","since":"arma3 1.68","effect":null,"exec":null,"params":[{"name":"plane","type":"Object","optional":false,"default":null,"description":"plane","types":["Object"],"since":null,"text":"plane: Object - plane"},{"name":"target","type":"Object","optional":false,"default":null,"description":"airport object. For example an aircraft carrier, see Arma 3: Dynamic Airport Configuration","types":["Object"],"since":null,"text":"target: Object - airport object. For example an aircraft carrier, see Arma 3: Dynamic Airport Configuration"}],"returns":{"type":"Nothing","types":["Nothing"],"description":null,"text":"Nothing"},"form":"binary","operator":null,"left":{"text":"plane","types":["Object"]},"right":{"text":"target","types":["Object"]}}],"examples":[{"text":"```sqf\nplane1 assignToAirport 0;\n```","code":["plane1 assignToAirport 0;"]},{"text":"```sqf\nplane1 assignToAirport carrier1;\n```","code":["plane1 assignToAirport carrier1;"]}],"multiplayer":null,"problems":"> [!WARNING]\n> This command is not implemented in **Armed Assault**, use landAt instead.","aliases":[],"see_also":["airportSide","setAirportSide","land","landAt","allAirports","Arma: Airport IDs"],"notes":[],"categories":["ArmA: Armed Assault: New Scripting Commands","ArmA: Armed Assault: Scripting Commands","Arma 2: Operation Arrowhead: Scripting Commands","Arma 2: Scripting Commands","Arma 3: Scripting Commands","Command Group: Roads and Airports","Introduced with Armed Assault version 1.08","Scripting Commands","Take On Helicopters: Scripting Commands"]}