---
name: "assignToAirport"
type: command
status: ok
groups: ["Roads and Airports"]
arma3_since: "0.50"
locality: {"argument": null, "effect": null, "server_exec": false}
source: https://community.bistudio.com/wiki/assignToAirport
revid: 352096
updated: 2024-02-01T23:24:49Z
---

# assignToAirport

*Command · Roads and Airports · Arma 3 v0.50 · introduced in Armed Assault v1.08*

## Description

Assigns a plane to an airport ID or object.

## Syntax

### Syntax 1

```sqf
plane assignToAirport id
```

**Parameters:**

- `plane`: [Object](../topics/Object.md) - plane
- `id`: [Number](../topics/Number.md) - airport id

**Returns:** [Nothing](../topics/Nothing.md)

### Syntax 2

*since arma3 1.68*

```sqf
plane assignToAirport target
```

**Parameters:**

- `plane`: [Object](../topics/Object.md) - plane
- `target`: [Object](../topics/Object.md) - airport object. For example an aircraft carrier, see Arma 3: Dynamic Airport Configuration

**Returns:** [Nothing](../topics/Nothing.md)

## Examples

### Example 1

```sqf
plane1 assignToAirport 0;
```

### Example 2

```sqf
plane1 assignToAirport carrier1;
```

## Problems

> [!WARNING]
> This command is not implemented in **Armed Assault**, use [landAt](../commands/landAt.md) instead.

## See also

[airportSide](../commands/airportSide.md) · [setAirportSide](../commands/setAirportSide.md) · [land](../commands/land.md) · [landAt](../commands/landAt.md) · [allAirports](../commands/allAirports.md) · Arma: Airport IDs

<sub>Source: [BI Community Wiki — assignToAirport](https://community.bistudio.com/wiki/assignToAirport) (revision 352096).</sub>
