---
name: "binocular"
type: command
status: ok
groups: ["Unit Inventory"]
arma3_since: "1.12"
locality: {"argument": null, "effect": null, "server_exec": false}
source: https://community.bistudio.com/wiki/binocular
revid: 318568
updated: 2022-05-13T09:21:07Z
---

# binocular

*Command · Unit Inventory · Arma 3 v1.12*

## Description

Returns class name of currently used binocular weapon.

## Syntax

```sqf
binocular unit
```

**Parameters:**

- `unit`: [Object](../topics/Object.md)

**Returns:** [String](../topics/String.md)

## Examples

### Example 1

```sqf
_binocs = binocular player; //Rangefinder
```

## See also

[binocularMagazine](../commands/binocularMagazine.md) · [binocularItems](../commands/binocularItems.md) · [addBinocularItem](../commands/addBinocularItem.md) · [removeBinocularItem](../commands/removeBinocularItem.md) · [removeAllBinocularItems](../commands/removeAllBinocularItems.md) · [headgear](../commands/headgear.md) · [goggles](../commands/goggles.md) · [hmd](../commands/hmd.md)

<sub>Source: [BI Community Wiki — binocular](https://community.bistudio.com/wiki/binocular) (revision 318568).</sub>
