---
name: "binocularItems"
type: command
status: ok
groups: ["Unit Inventory"]
arma3_since: "2.02"
locality: {"argument": "global", "effect": null, "server_exec": false}
source: https://community.bistudio.com/wiki/binocularItems
revid: 369611
updated: 2024-09-26T20:58:03Z
---

# binocularItems

*Command · Unit Inventory · Arma 3 v2.02*

Locality: arguments **global**

## Description

Returns array with all items assigned to the [binocular](../commands/binocular.md) weapon except magazines. Use [binocularMagazine](../commands/binocularMagazine.md) command for the latter. This command is used for infantry weapons only.

## Syntax

```sqf
binocularItems unit
```

**Parameters:**

- `unit`: [Object](../topics/Object.md)

**Returns:** [Array](../topics/Array.md) with [silencer, pointer, optic, bipod]
- silencer: [String](../topics/String.md)
- pointer: [String](../topics/String.md) - laserpointer or flashlight
- optic: [String](../topics/String.md)
- bipod: [String](../topics/String.md)

## Examples

### Example 1

```sqf
binocularItems player;
```

## See also

[addBinocularItem](../commands/addBinocularItem.md) · [removeBinocularItem](../commands/removeBinocularItem.md) · [removeAllBinocularItems](../commands/removeAllBinocularItems.md) · [binocularMagazine](../commands/binocularMagazine.md) · [weaponAccessories](../commands/weaponAccessories.md) · [weaponAccessoriesCargo](../commands/weaponAccessoriesCargo.md) · [primaryWeaponItems](../commands/primaryWeaponItems.md) · [secondaryWeaponItems](../commands/secondaryWeaponItems.md) · [handgunItems](../commands/handgunItems.md) · [weaponsItems](../commands/weaponsItems.md) · [weaponsItemsCargo](../commands/weaponsItemsCargo.md)

<sub>Source: [BI Community Wiki — binocularItems](https://community.bistudio.com/wiki/binocularItems) (revision 369611).</sub>
