{"name":"camCommitPrepared","operator":null,"title":"camCommitPrepared","type":"command","url":"https://community.bistudio.com/wiki/camCommitPrepared","revid":349291,"updated":"2023-11-08T14:51:57Z","groups":["Camera Control"],"status":"ok","replaced_by":[],"games":[{"game":"arma1","name":"Armed Assault","version":"1.00"},{"game":"arma2","name":"Arma 2","version":"1.00"},{"game":"arma2oa","name":"Arma 2: Operation Arrowhead","version":"1.50"},{"game":"tkoh","name":"Take On Helicopters","version":"1.00"},{"game":"arma3","name":"Arma 3","version":"0.50"}],"since":{"game":"arma1","name":"Armed Assault","version":"1.00"},"arma3_since":"0.50","branch":null,"locality":{"argument":"local","effect":"local","server_exec":false},"exec":null,"description":"Smoothly conducts the changes that were assigned to a camera within the given time. If the time is set to zero, the changes are done immediately.\nThis command is for use with `camPrepareXXX` commands. For the normal cam command use camCommit.","syntaxes":[{"syntax":"camera camCommitPrepared time","since":null,"effect":null,"exec":null,"params":[{"name":"camera","type":"Object","optional":false,"default":null,"description":"object of type \"camera\"","types":["Object"],"since":null,"text":"camera: Object - object of type \"camera\""},{"name":"time","type":"Number","optional":false,"default":null,"description":"time in seconds in which the changes shall be done","types":["Number"],"since":null,"text":"time: Number - time in seconds in which the changes shall be done"}],"returns":{"type":"Nothing","types":["Nothing"],"description":null,"text":"Nothing"},"form":"binary","operator":null,"left":{"text":"camera","types":["Object"]},"right":{"text":"time","types":["Number"]}}],"examples":[{"text":"```sqf\n// create a camera object\n_cam = \"camera\" camCreate [5600, 4800, 10];\n_cam camPrepareTarget player;\n_cam cameraEffect [\"internal\", \"BACK\"];\n_cam camCommitPrepared 0;\n\n// smoothly move the camera to its new position in 6 seconds\n_cam camPreparePos [5680, 4720, 20];\n_cam camCommitPrepared 6;\nwaitUntil { camCommitted _cam };\n\n// proceed\n```","code":["// create a camera object\n_cam = \"camera\" camCreate [5600, 4800, 10];\n_cam camPrepareTarget player;\n_cam cameraEffect [\"internal\", \"BACK\"];\n_cam camCommitPrepared 0;\n\n// smoothly move the camera to its new position in 6 seconds\n_cam camPreparePos [5680, 4720, 20];\n_cam camCommitPrepared 6;\nwaitUntil { camCommitted _cam };\n\n// proceed"]}],"multiplayer":null,"problems":null,"aliases":[],"see_also":["camCommitted","camCommit"],"notes":[],"categories":["ArmA: Armed Assault: New Scripting Commands","ArmA: Armed Assault: Scripting Commands","Arma 2: Operation Arrowhead: Scripting Commands","Arma 2: Scripting Commands","Arma 3: Scripting Commands","Command Group: Camera Control","Introduced with Armed Assault version 1.00","Scripting Commands","Scripting Commands: Local Effect","Take On Helicopters: Scripting Commands"]}