{"name":"camCommitted","operator":null,"title":"camCommitted","type":"command","url":"https://community.bistudio.com/wiki/camCommitted","revid":325310,"updated":"2022-07-10T23:05:00Z","groups":["Camera Control"],"status":"ok","replaced_by":[],"games":[{"game":"ofp","name":"Operation Flashpoint","version":"1.00"},{"game":"ofpe","name":"Operation Flashpoint: Elite","version":"1.00"},{"game":"arma1","name":"Armed Assault","version":"1.00"},{"game":"arma2","name":"Arma 2","version":"1.00"},{"game":"arma2oa","name":"Arma 2: Operation Arrowhead","version":"1.50"},{"game":"tkoh","name":"Take On Helicopters","version":"1.00"},{"game":"arma3","name":"Arma 3","version":"0.50"}],"since":{"game":"ofp","name":"Operation Flashpoint","version":"1.00"},"arma3_since":"0.50","branch":null,"locality":{"argument":null,"effect":null,"server_exec":false},"exec":null,"description":"Checks if the conduction of the last camCommit call already finished.","syntaxes":[{"syntax":"camCommitted camera","since":null,"effect":null,"exec":null,"params":[{"name":"camera","type":"Object","optional":false,"default":null,"description":"object of type \"camera\"","types":["Object"],"since":null,"text":"camera: Object - object of type \"camera\""}],"returns":{"type":"Boolean","types":["Boolean"],"description":"true if the last camCommit already finished, false if not","text":"Boolean - true if the last camCommit already finished, false if not"},"form":"unary","operator":null,"left":null,"right":{"text":"camera","types":["Object"]}}],"examples":[{"text":"SQS:\n\n```sqs\n; create a camera object\n_cam = \"camera\" camCreate [5600,4800,10]\n_cam camSetTarget player\n_cam cameraEffect [\"internal\", \"BACK\"]\n_cam camCommit 0\n\n; smoothly move the camera to its new position in 6 seconds\n_cam camSetPos [5680,4720,20]\n_cam camCommit 6\n@camCommitted _cam\n\n; proceed\n```","code":["; create a camera object\n_cam = \"camera\" camCreate [5600,4800,10]\n_cam camSetTarget player\n_cam cameraEffect [\"internal\", \"BACK\"]\n_cam camCommit 0\n\n; smoothly move the camera to its new position in 6 seconds\n_cam camSetPos [5680,4720,20]\n_cam camCommit 6\n@camCommitted _cam\n\n; proceed"]},{"text":"SQF:\n\n```sqf\n_cam = \"camera\" camCreate [0, 0, 0];\n_cam camSetTarget player;\n_cam camSetRelPos [0, -5, 10];\n_cam cameraEffect [\"internal\", \"back\"];\n_cam camCommit 0;\n\nwaitUntil { camCommitted _cam };\n\n_cam camSetTarget player;\n_cam camSetRelPos [90, 25, 10];\n_cam cameraEffect [\"internal\", \"back\"];\n_cam camCommit 5;\n\nwaitUntil {camCommitted _cam};\n\n_cam camSetTarget player;\n_cam camSetRelPos [-90, -5, 10];\n_cam cameraEffect [\"internal\", \"back\"];\n_cam camCommit 5;\n```","code":["_cam = \"camera\" camCreate [0, 0, 0];\n_cam camSetTarget player;\n_cam camSetRelPos [0, -5, 10];\n_cam cameraEffect [\"internal\", \"back\"];\n_cam camCommit 0;\n\nwaitUntil { camCommitted _cam };\n\n_cam camSetTarget player;\n_cam camSetRelPos [90, 25, 10];\n_cam cameraEffect [\"internal\", \"back\"];\n_cam camCommit 5;\n\nwaitUntil {camCommitted _cam};\n\n_cam camSetTarget player;\n_cam camSetRelPos [-90, -5, 10];\n_cam cameraEffect [\"internal\", \"back\"];\n_cam camCommit 5;"]}],"multiplayer":null,"problems":null,"aliases":[],"see_also":["camCommit"],"notes":[],"categories":["ArmA: Armed Assault: Scripting Commands","Arma 2: Operation Arrowhead: Scripting Commands","Arma 2: Scripting Commands","Arma 3: Scripting Commands","Command Group: Camera Control","Introduced with Operation Flashpoint version 1.00","Operation Flashpoint: Elite: Scripting Commands","Operation Flashpoint: New Scripting Commands","Operation Flashpoint: Scripting Commands","Scripting Commands","Take On Helicopters: Scripting Commands"]}