---
name: "camSetPos"
type: command
status: ok
groups: ["Camera Control"]
arma3_since: "0.50"
locality: {"argument": "local", "effect": "local", "server_exec": false}
source: https://community.bistudio.com/wiki/camSetPos
revid: 377590
updated: 2026-01-02T06:58:01Z
---

# camSetPos

*Command · Camera Control · Arma 3 v0.50 · introduced in Operation Flashpoint v1.00*

Locality: arguments **local** · effect **local**

## Description

Sets the position of the given camera or seagull (see [camCreate](../commands/camCreate.md)).
It is worth mentioning that camera position can also be set with [setPos](../commands/setPos.md), in which case it would be instant.
With [camSetPos](../commands/camSetPos.md) it is possible to make smooth position transition in time, defined with [camCommit](../commands/camCommit.md), which is required in this case.

## Syntax

```sqf
camera camSetPos position
```

**Parameters:**

- `camera`: [Object](../topics/Object.md) - object of type "camera" or "seagull"
- `position`: [PositionAGL](../topics/Position.md#positionagl) - camera destination

**Returns:** [Nothing](../topics/Nothing.md)

## Examples

### Example 1

```sqf
_cam camSetPos [2300, 1000, 130];
_cam camCommit 10;
```

## See also

[camSetRelPos](../commands/camSetRelPos.md) · [setPos](../commands/setPos.md)

<sub>Source: [BI Community Wiki — camSetPos](https://community.bistudio.com/wiki/camSetPos) (revision 377590).</sub>
