{"name":"camSetTarget","operator":null,"title":"camSetTarget","type":"command","url":"https://community.bistudio.com/wiki/camSetTarget","revid":369114,"updated":"2024-09-03T10:28:47Z","groups":["Camera Control"],"status":"ok","replaced_by":[],"games":[{"game":"ofp","name":"Operation Flashpoint","version":"1.00"},{"game":"ofpe","name":"Operation Flashpoint: Elite","version":"1.00"},{"game":"arma1","name":"Armed Assault","version":"1.00"},{"game":"arma2","name":"Arma 2","version":"1.00"},{"game":"arma2oa","name":"Arma 2: Operation Arrowhead","version":"1.50"},{"game":"tkoh","name":"Take On Helicopters","version":"1.00"},{"game":"arma3","name":"Arma 3","version":"0.50"}],"since":{"game":"ofp","name":"Operation Flashpoint","version":"1.00"},"arma3_since":"0.50","branch":null,"locality":{"argument":"local","effect":"local","server_exec":false},"exec":null,"description":"Set the target object or position where the given camera should point at. Needs the call of camCommit to be conducted. To reset the target use objNull.","syntaxes":[{"syntax":"camera camSetTarget target","since":null,"effect":null,"exec":null,"params":[{"name":"camera","type":"Object","optional":false,"default":null,"description":"object of type \"camera\"","types":["Object"],"since":null,"text":"camera: Object - object of type \"camera\""},{"name":"target","type":"Object","optional":false,"default":null,"description":"target location","types":["Object"],"since":null,"text":"target: Object - target location"}],"returns":{"type":"Nothing","types":["Nothing"],"description":null,"text":"Nothing"},"form":"binary","operator":null,"left":{"text":"camera","types":["Object"]},"right":{"text":"target","types":["Object"]}},{"syntax":"camera camSetTarget position","since":null,"effect":null,"exec":null,"params":[{"name":"camera","type":"Object","optional":false,"default":null,"description":"object of type \"camera\"","types":["Object"],"since":null,"text":"camera: Object - object of type \"camera\""},{"name":"position","type":"Array","optional":false,"default":null,"description":"target location - Position","types":["Array"],"since":null,"text":"position: Array - target location - Position"}],"returns":{"type":"Nothing","types":["Nothing"],"description":null,"text":"Nothing"},"form":"binary","operator":null,"left":{"text":"camera","types":["Object"]},"right":{"text":"position","types":["Array"]}}],"examples":[{"text":"```sqf\n_camera camSetTarget player;\n```","code":["_camera camSetTarget player;"]},{"text":"```sqf\n_camera camSetTarget [2540,1503,26];\n```","code":["_camera camSetTarget [2540,1503,26];"]},{"text":"```sqf\n_cam = \"camera\" camCreate (player modelToWorld [0, 100, 10]);\n_cam camSetTarget player;\n_cam camSetRelPos [0, 0.5, 1.5];\n_cam cameraEffect [\"internal\", \"back\"];\n_cam camCommit 1;\nplayer setRandomLip true;\n```","code":["_cam = \"camera\" camCreate (player modelToWorld [0, 100, 10]);\n_cam camSetTarget player;\n_cam camSetRelPos [0, 0.5, 1.5];\n_cam cameraEffect [\"internal\", \"back\"];\n_cam camCommit 1;\nplayer setRandomLip true;"]}],"multiplayer":null,"problems":null,"aliases":[],"see_also":["camCreate","camTarget"],"notes":[],"categories":["ArmA: Armed Assault: Scripting Commands","Arma 2: Operation Arrowhead: Scripting Commands","Arma 2: Scripting Commands","Arma 3: Scripting Commands","Command Group: Camera Control","Introduced with Operation Flashpoint version 1.00","Operation Flashpoint: Elite: Scripting Commands","Operation Flashpoint: New Scripting Commands","Operation Flashpoint: Scripting Commands","Scripting Commands","Scripting Commands: Local Effect","Take On Helicopters: Scripting Commands"]}