---
name: "cameraEffectEnableHUD"
type: command
status: ok
groups: ["Camera Control"]
arma3_since: "0.50"
locality: {"argument": null, "effect": null, "server_exec": false}
source: https://community.bistudio.com/wiki/cameraEffectEnableHUD
revid: 341143
updated: 2023-05-13T22:12:46Z
---

# cameraEffectEnableHUD

*Command · Camera Control · Arma 3 v0.50 · introduced in Arma 2 v1.00*

## Description

Enable / disable showing of in-game UI during currently active camera effect. By default the HUD is off, which will make results of [drawIcon3D](../commands/drawIcon3D.md) invisible, for example.

## Syntax

```sqf
cameraEffectEnableHUD enable
```

**Parameters:**

- `enable`: [Boolean](../topics/Boolean.md)

**Returns:** [Nothing](../topics/Nothing.md)

## Examples

### Example 1

```sqf
cameraEffectEnableHUD true;
```

## See also

[showHUD](../commands/showHUD.md) · [shownMap](../commands/shownMap.md) · [visibleMap](../commands/visibleMap.md) · [forceMap](../commands/forceMap.md) · [shownGPS](../commands/shownGPS.md) · [shownWatch](../commands/shownWatch.md) · [shownCompass](../commands/shownCompass.md) · [shownUAVFeed](../commands/shownUAVFeed.md) · [camCreate](../commands/camCreate.md) · [cameraEffect](../commands/cameraEffect.md)

<sub>Source: [BI Community Wiki — cameraEffectEnableHUD](https://community.bistudio.com/wiki/cameraEffectEnableHUD) (revision 341143).</sub>
