{"name":"commandMove","operator":null,"title":"commandMove","type":"command","url":"https://community.bistudio.com/wiki/commandMove","revid":377521,"updated":"2026-01-02T06:52:09Z","groups":["Groups"],"status":"ok","replaced_by":[],"games":[{"game":"ofp","name":"Operation Flashpoint","version":"1.00"},{"game":"ofpe","name":"Operation Flashpoint: Elite","version":"1.00"},{"game":"arma1","name":"Armed Assault","version":"1.00"},{"game":"arma2","name":"Arma 2","version":"1.00"},{"game":"arma2oa","name":"Arma 2: Operation Arrowhead","version":"1.50"},{"game":"tkoh","name":"Take On Helicopters","version":"1.00"},{"game":"arma3","name":"Arma 3","version":"0.50"}],"since":{"game":"ofp","name":"Operation Flashpoint","version":"1.00"},"arma3_since":"0.50","branch":null,"locality":{"argument":"local","effect":"global","server_exec":false},"exec":null,"description":"Order the given unit(s) to move to the given location (via the radio). Exactly the same as doMove, except this command displays a radio message. The command will not put a visible waypoint marker unlike when move command is given via commanding menu.","syntaxes":[{"syntax":"unitName commandMove position","since":null,"effect":null,"exec":null,"params":[{"name":"unitName","type":"Object or Array of Objects","optional":false,"default":null,"description":null,"types":["Object","Array"],"since":null,"text":"unitName: Object or Array of Objects"},{"name":"position","type":"Position","optional":false,"default":null,"description":null,"types":["Position"],"since":null,"text":"position: Position"}],"returns":{"type":"Nothing","types":["Nothing"],"description":null,"text":"Nothing"},"form":"binary","operator":null,"left":{"text":"unitName","types":["Object","Array"]},"right":{"text":"position","types":["Position"]}}],"examples":[{"text":"```sqf\n_soldier1 commandMove getMarkerPos \"Marker1\";\n```","code":["_soldier1 commandMove getMarkerPos \"Marker1\";"]},{"text":"```sqf\n[_soldier1, _soldier2] commandMove getMarkerPos \"Marker1\";\n```","code":["[_soldier1, _soldier2] commandMove getMarkerPos \"Marker1\";"]}],"multiplayer":"When used on a remote unit, this command will still create a radio message on the remote machine but the unit will not move.","problems":null,"aliases":[],"see_also":["doMove","setDestination","moveTo","move","addWaypoint"],"notes":[],"categories":["ArmA: Armed Assault: Scripting Commands","Arma 2: Operation Arrowhead: Scripting Commands","Arma 2: Scripting Commands","Arma 3: Scripting Commands","Command Group: Groups","Introduced with Operation Flashpoint version 1.00","Operation Flashpoint: Elite: Scripting Commands","Operation Flashpoint: New Scripting Commands","Operation Flashpoint: Scripting Commands","Scripting Commands","Scripting Commands: Global Effect","Take On Helicopters: Scripting Commands"]}