---
name: "conversationDisabled"
type: command
status: ok
groups: ["Radio and Chat"]
arma3_since: "2.06"
locality: {"argument": null, "effect": null, "server_exec": false}
source: https://community.bistudio.com/wiki/conversationDisabled
revid: 349091
updated: 2023-11-08T14:47:27Z
---

# conversationDisabled

*Command · Radio and Chat · Arma 3 v2.06*

## Description

A getter for [disableConversation](../commands/disableConversation.md).

## Syntax

```sqf
conversationDisabled unit
```

**Parameters:**

- `unit`: [Object](../topics/Object.md)

**Returns:** [Boolean](../topics/Boolean.md) - returns [true](../commands/true.md) if the status of [kbTell](../commands/kbTell.md)'s *IsSpeaking* for the given unit is `> 0`. See [disableConversation](../commands/disableConversation.md) for more info

## Examples

### Example 1

```sqf
if (conversationDisabled soldier1) then { soldier1 disableConversation false };
```

## See also

[disableConversation](../commands/disableConversation.md)

<sub>Source: [BI Community Wiki — conversationDisabled](https://community.bistudio.com/wiki/conversationDisabled) (revision 349091).</sub>
