{"name":"ctrlMapScale","operator":null,"title":"ctrlMapScale","type":"command","url":"https://community.bistudio.com/wiki/ctrlMapScale","revid":378435,"updated":"2026-04-07T21:06:22Z","groups":["GUI Control - Map"],"status":"ok","replaced_by":[],"games":[{"game":"arma1","name":"Armed Assault","version":"1.00"},{"game":"arma2","name":"Arma 2","version":"1.00"},{"game":"arma2oa","name":"Arma 2: Operation Arrowhead","version":"1.50"},{"game":"tkoh","name":"Take On Helicopters","version":"1.00"},{"game":"arma3","name":"Arma 3","version":"0.50"}],"since":{"game":"arma1","name":"Armed Assault","version":"1.00"},"arma3_since":"0.50","branch":null,"locality":{"argument":null,"effect":null,"server_exec":false},"exec":null,"description":"Returns the current scale of given map control.","syntaxes":[{"syntax":"ctrlMapScale ctrl","since":null,"effect":null,"exec":null,"params":[{"name":"ctrl","type":"Control","optional":false,"default":null,"description":null,"types":["Control"],"since":null,"text":"ctrl: Control"}],"returns":{"type":"Number","types":["Number"],"description":null,"text":"Number"},"form":"unary","operator":null,"left":null,"right":{"text":"ctrl","types":["Control"]}}],"examples":[{"text":"```sqf\n_control = (findDisplay 12) displayCtrl 51; // Arma 3\n_scale = ctrlMapScale _control; // returns number from 1 to 0.001\n```","code":["_control = (findDisplay 12) displayCtrl 51; // Arma 3\n_scale = ctrlMapScale _control; // returns number from 1 to 0.001"]}],"multiplayer":null,"problems":null,"aliases":[],"see_also":["ctrlScale","ctrlSetScale","ctrlMapDir"],"notes":[{"user":"Veteran29","date":"2024-10-07T00:35:13Z","text":"Following formula can be used to calculate current \"zoom points\", these can be used to hide/show icons at the same thresholds as the native map icons:\n\n```sqf\n800 * (1 / ctrlMapScale _ctrlMap) * (1 / getTerrainInfo#1)\n```\n\nThe thresholds are defined in\nptsPerSquare* ctrl map properties, e.g:\n\n```sqf\ngetNumber (configFile >> \"ctrlMap\" >> \"ptsPerSquareObj\")\n```"}],"categories":["ArmA: Armed Assault: New Scripting Commands","ArmA: Armed Assault: Scripting Commands","Arma 2: Operation Arrowhead: Scripting Commands","Arma 2: Scripting Commands","Arma 3: Scripting Commands","Command Group: GUI Control - Map","Introduced with Armed Assault version 1.00","Scripting Commands","Take On Helicopters: Scripting Commands"]}