{"name":"customRadio","operator":null,"title":"customRadio","type":"command","url":"https://community.bistudio.com/wiki/customRadio","revid":376763,"updated":"2025-11-16T23:13:01Z","groups":["Radio and Chat","Sounds","Custom Radio and Chat"],"status":"ok","replaced_by":[],"games":[{"game":"arma3","name":"Arma 3","version":"0.50"}],"since":{"game":"arma3","name":"Arma 3","version":"0.50"},"arma3_since":"0.50","branch":null,"locality":{"argument":"global","effect":"local","server_exec":false},"exec":null,"description":"Sends the message to the custom radio channel. The message is defined in the description.ext file or radio protocol.\n\n> [!IMPORTANT]\n> The unit must have an assigned radio item to the radio inventory slot (such as ***\"ItemRadio\"***) to see or transmit the messages. A radio item must have the property `simulation = \"ItemRadio\";` in its CfgWeapons config.\n\n> [!NOTE]\n> When transmitting unit gets killed, transmission will be interrupted. However when receiving unit gets killed, the transmission continues to play.","syntaxes":[{"syntax":"unit customRadio [customChannelID, message]","since":null,"effect":null,"exec":null,"params":[{"name":"unit","type":"Object","optional":false,"default":null,"description":"sender","types":["Object"],"since":null,"text":"unit: Object - sender"},{"name":"customChannelID","type":"Number","optional":false,"default":null,"description":"custom channel ID returned by radioChannelCreate command","types":["Number"],"since":null,"text":"customChannelID: Number - custom channel ID returned by radioChannelCreate command"},{"name":"message","type":"String","optional":false,"default":null,"description":null,"types":["String"],"since":null,"text":"message: String"}],"returns":{"type":"Nothing","types":["Nothing"],"description":null,"text":"Nothing"},"form":"binary","operator":null,"left":{"text":"unit","types":["Object"]},"right":{"text":"[customChannelID, message]","types":["Array"]}}],"examples":[{"text":"```sqf\n_soldierOne customRadio [1, \"WordEnemy\"];\n```","code":["_soldierOne customRadio [1, \"WordEnemy\"];"]}],"multiplayer":null,"problems":null,"aliases":[],"see_also":["radioChannelCreate","customChat","sideRadio","groupRadio","vehicleRadio","globalRadio","directSay"],"notes":[{"user":"Killzone_Kid","date":"2016-12-03T21:35:00Z","text":"To transmit user custom sounds (see Multiplayer_Custom_Sounds_Tutorial), prefix the full filename including file extension with #. For example if there is a custom user sound file called `MySound.ogg`, to play it on the radio use:\n\n```sqf\nplayer customRadio [1, \"#MySound.ogg\"];\n```"}],"categories":["Arma 3: New Scripting Commands","Arma 3: Scripting Commands","Command Group: Custom Radio and Chat","Command Group: Radio and Chat","Command Group: Sounds","Introduced with Arma 3 version 0.50","Scripting Commands","Scripting Commands: Local Effect"]}