{"name":"dayTime","operator":null,"title":"dayTime","type":"command","url":"https://community.bistudio.com/wiki/dayTime","revid":378415,"updated":"2026-04-04T08:39:14Z","groups":["Environment","Mission Information","Time"],"status":"ok","replaced_by":[],"games":[{"game":"ofp","name":"Operation Flashpoint","version":"1.00"},{"game":"ofpe","name":"Operation Flashpoint: Elite","version":"1.00"},{"game":"arma1","name":"Armed Assault","version":"1.00"},{"game":"arma2","name":"Arma 2","version":"1.00"},{"game":"arma2oa","name":"Arma 2: Operation Arrowhead","version":"1.50"},{"game":"tkoh","name":"Take On Helicopters","version":"1.00"},{"game":"arma3","name":"Arma 3","version":"0.50"}],"since":{"game":"ofp","name":"Operation Flashpoint","version":"1.00"},"arma3_since":"0.50","branch":null,"locality":{"argument":null,"effect":null,"server_exec":false},"exec":null,"description":"Returns the current in-game time in hours. For a formatted version of time, see BIS_fnc_timeToString.","syntaxes":[{"syntax":"dayTime","since":null,"effect":null,"exec":null,"params":[],"returns":{"type":"Number in range 0..24","types":["Number"],"description":"day time using a 24 hour clock, using fractions of hours","text":"Number in range 0..24 - day time using a 24 hour clock, using fractions of hours"},"form":"nullary","operator":null,"left":null,"right":null}],"examples":[{"text":"```sqf\ndayTime; // returns 16.5 given it is 16:30 (4.30pm) in game\n```","code":["dayTime; // returns 16.5 given it is 16:30 (4.30pm) in game"]},{"text":"Get hour, minute, seconds:\n\n```sqf\nprivate _daytime = dayTime; // assuming dayTime returns 1.66046\nprivate _hours = floor _daytime;                                            //  1\nprivate _minutes = floor ((_daytime - _hours) * 60);                        // 39\nprivate _seconds = floor ((((_daytime - _hours) * 60) - _minutes) * 60);    // 37\n```","code":["private _daytime = dayTime; // assuming dayTime returns 1.66046\nprivate _hours = floor _daytime;\t\t\t\t\t\t\t\t\t\t\t//  1\nprivate _minutes = floor ((_daytime - _hours) * 60);\t\t\t\t\t\t// 39\nprivate _seconds = floor ((((_daytime - _hours) * 60) - _minutes) * 60);\t// 37"]}],"multiplayer":"Returns the current **local** in-game time in hours.","problems":null,"aliases":[],"see_also":["date","dateToNumber","BIS_fnc_timeToString","time","skipTime","systemTime","systemTimeUTC"],"notes":[],"categories":["ArmA: Armed Assault: Scripting Commands","Arma 2: Operation Arrowhead: Scripting Commands","Arma 2: Scripting Commands","Arma 3: Scripting Commands","Command Group: Environment","Command Group: Mission Information","Command Group: Time","Introduced with Operation Flashpoint version 1.00","Operation Flashpoint: Elite: Scripting Commands","Operation Flashpoint: New Scripting Commands","Operation Flashpoint: Scripting Commands","Scripting Commands","Take On Helicopters: Scripting Commands"]}