---
name: "deleteMarkerLocal"
type: command
status: ok
groups: ["Markers"]
arma3_since: "0.50"
locality: {"argument": null, "effect": "local", "server_exec": false}
source: https://community.bistudio.com/wiki/deleteMarkerLocal
revid: 338570
updated: 2023-03-20T14:55:35Z
---

# deleteMarkerLocal

*Command · Markers · Arma 3 v0.50 · introduced in Armed Assault v1.04*

Locality: effect **local**

## Description

Destroys the given marker.

## Syntax

```sqf
deleteMarkerLocal markerName
```

**Parameters:**

- `markerName`: [String](../topics/String.md)

**Returns:** [Nothing](../topics/Nothing.md)

## Examples

### Example 1

```sqf
deleteMarkerLocal "Marker1";
```

## See also

[createMarkerLocal](../commands/createMarkerLocal.md) · [deleteMarker](../commands/deleteMarker.md)

## Community notes

**HomerJohnston** — 2012-01-07

Unproven: I believe that if you use this command on a globally-created marker, and subsequently another machine executes a global command on the same marker (e.g. setMarkerPos), then the marker will be re-created on the machine it was previously deleted on. Can result in confusing marker behaviour.

<sub>Source: [BI Community Wiki — deleteMarkerLocal](https://community.bistudio.com/wiki/deleteMarkerLocal) (revision 338570).</sub>
