{"name":"deleteVehicleCrew","operator":null,"title":"deleteVehicleCrew","type":"command","url":"https://community.bistudio.com/wiki/deleteVehicleCrew","revid":347420,"updated":"2023-09-18T16:02:36Z","groups":["Object Manipulation"],"status":"ok","replaced_by":[],"games":[{"game":"arma3","name":"Arma 3","version":"1.32"}],"since":{"game":"arma3","name":"Arma 3","version":"1.32"},"arma3_since":"1.32","branch":null,"locality":{"argument":"global","effect":"global","server_exec":false},"exec":null,"description":"Deletes a member of or the whole crew of a vehicle. Human players cannot be deleted.\n\n> [!NOTE]\n> This command attempts to move the given crew member out before deleting it. Made especially for deleting dead crew members, as using conventional deleteVehicle leads to all sorts of bugs and ghost objects. While the argument is global, you should take extra steps and execute this where vehicle is local as moving units out of the vehicle happens where vehicle is local and you want this to always precede deletion.","syntaxes":[{"syntax":"vehicle deleteVehicleCrew unit","since":null,"effect":null,"exec":null,"params":[{"name":"vehicle","type":"Object","optional":false,"default":null,"description":null,"types":["Object"],"since":null,"text":"vehicle: Object"},{"name":"unit","type":"Object","optional":false,"default":null,"description":null,"types":["Object"],"since":null,"text":"unit: Object"}],"returns":{"type":"Nothing","types":["Nothing"],"description":null,"text":"Nothing"},"form":"binary","operator":null,"left":{"text":"vehicle","types":["Object"]},"right":{"text":"unit","types":["Object"]}},{"syntax":"deleteVehicleCrew vehicle","since":"arma3 2.06","effect":null,"exec":null,"params":[{"name":"vehicle","type":"Object","optional":false,"default":null,"description":null,"types":["Object"],"since":null,"text":"vehicle: Object"}],"returns":{"type":"Nothing","types":["Nothing"],"description":null,"text":"Nothing"},"form":"unary","operator":null,"left":null,"right":{"text":"vehicle","types":["Object"]}}],"examples":[{"text":"```sqf\n// delete when knowing the vehicle\n_helicopter deleteVehicleCrew driver _helicopter;\n\n// delete when only knowing the unit\n// vehicle _soldier deleteVehicleCrew _soldier;        // may return the unit itself when used on dead crew\nobjectParent _soldier deleteVehicleCrew _soldier;    // faster and always returns the vehicle\n```","code":["// delete when knowing the vehicle\n_helicopter deleteVehicleCrew driver _helicopter;\n\n// delete when only knowing the unit\n// vehicle _soldier deleteVehicleCrew _soldier;\t\t// may return the unit itself when used on dead crew\nobjectParent _soldier deleteVehicleCrew _soldier;\t// faster and always returns the vehicle"]},{"text":"Delete entire crew:\n\n```sqf\ndeleteVehicleCrew _tank; // since v2.06\n\n{ _helicopter deleteVehicleCrew _x } forEach crew _helicopter; // before v2.06\n```","code":["deleteVehicleCrew _tank; // since v2.06\n\n{ _helicopter deleteVehicleCrew _x } forEach crew _helicopter; // before v2.06"]}],"multiplayer":null,"problems":null,"aliases":[],"see_also":["createVehicleCrew","moveInDriver","moveInGunner","moveInCommander","moveInTurret","moveInCargo","Arma 3: Event Handlers"],"notes":[{"user":"Killzone_Kid","date":"2014-08-31T10:15:00Z","text":"If you delete the AI pilot with `deleteVehicle driver heli` the co-pilot will jump out.\n\nIf you delete the AI pilot with `heli deleteVehicleCrew driver heli` the co-pilot will stay."}],"categories":["Arma 3: New Scripting Commands","Arma 3: Scripting Commands","Command Group: Object Manipulation","Introduced with Arma 3 version 1.32","Scripting Commands","Scripting Commands: Global Effect"]}