{"name":"diag_resetAnims","operator":null,"title":"diag resetAnims","type":"command","url":"https://community.bistudio.com/wiki/diag_resetAnims","revid":353741,"updated":"2024-03-22T13:45:12Z","groups":["Diagnostic"],"status":"ok","replaced_by":[],"games":[{"game":"arma3","name":"Arma 3","version":"2.16"}],"since":{"game":"arma3","name":"Arma 3","version":"2.16"},"arma3_since":"2.16","branch":"diag","locality":{"argument":null,"effect":null,"server_exec":false},"exec":null,"description":"Resets the animations system cache, so that animation makers can test their animations without restarting the game. A **mission restart** is required for the changes to be applied.","syntaxes":[{"syntax":"diag_resetAnims","since":null,"effect":null,"exec":null,"params":[],"returns":{"type":"Nothing","types":["Nothing"],"description":null,"text":"Nothing"},"form":"nullary","operator":null,"left":null,"right":null}],"examples":[],"multiplayer":null,"problems":null,"aliases":[],"see_also":["diag_resetShapes"],"notes":[],"categories":["Arma 3: New Scripting Commands","Arma 3: Scripting Commands","Arma 3: Scripting Commands: Diagnostic Branch","Command Group: Diagnostic","Introduced with Arma 3 version 2.16","Scripting Commands"]}