---
name: "displayUniqueName"
type: command
status: ok
groups: ["GUI Control"]
arma3_since: "2.12"
locality: {"argument": null, "effect": null, "server_exec": false}
source: https://community.bistudio.com/wiki/displayUniqueName
revid: 338365
updated: 2023-03-01T10:17:02Z
---

# displayUniqueName

*Command · GUI Control · Arma 3 v2.12*

## Description

Get the provided display's UI On Texture unique name.

> [!NOTE]
> See [findDisplay](../commands/findDisplay.md) to get a [Display](../topics/Display.md) by its unique name.

## Syntax

```sqf
displayUniqueName display
```

**Parameters:**

- `display`: [Display](../topics/Display.md)

**Returns:** [String](../topics/String.md) - the unique display identifier

## Examples

### Example 1

```sqf
private _displayName = displayUniqueName _myDisplay;
```

## See also

[findDisplay](../commands/findDisplay.md) · [displayUpdate](../commands/displayUpdate.md)

<sub>Source: [BI Community Wiki — displayUniqueName](https://community.bistudio.com/wiki/displayUniqueName) (revision 338365).</sub>
