{"name":"drop","operator":null,"title":"drop","type":"command","url":"https://community.bistudio.com/wiki/drop","revid":377588,"updated":"2026-01-02T06:57:08Z","groups":["Particles"],"status":"ok","replaced_by":[],"games":[{"game":"ofp","name":"Operation Flashpoint","version":"1.75"},{"game":"ofpe","name":"Operation Flashpoint: Elite","version":"1.00"},{"game":"arma1","name":"Armed Assault","version":"1.00"},{"game":"arma2","name":"Arma 2","version":"1.00"},{"game":"arma2oa","name":"Arma 2: Operation Arrowhead","version":"1.50"},{"game":"tkoh","name":"Take On Helicopters","version":"1.00"},{"game":"arma3","name":"Arma 3","version":"0.50"}],"since":{"game":"ofp","name":"Operation Flashpoint","version":"1.75"},"arma3_since":"0.50","branch":null,"locality":{"argument":"global","effect":"local","server_exec":false},"exec":null,"description":"Creates a particle effect.\nThis command is used to create smoke, fire and similar effects.\nThe particles are single polygons with single textures that always face the player.\nThey can be set to dynamically change their position, size, direction, can be set to different weights and to be more or less dependent on the wind.","syntaxes":[{"syntax":"drop parameters","since":null,"effect":null,"exec":null,"params":[{"name":"parameters","type":"ParticleArray","optional":false,"default":null,"description":null,"types":["ParticleArray"],"since":null,"text":"parameters: ParticleArray"}],"returns":{"type":"Nothing, since Arma 3 v2.20 Object","types":["Nothing","Object"],"description":null,"text":"Nothing, since Arma 3 v2.20 Object"},"form":"unary","operator":null,"left":null,"right":{"text":"parameters","types":["ParticleArray"]}}],"examples":[{"text":"```sqf\ndrop [\"cl_basic\", \"\", \"Billboard\", 1, 1,\n    [-3.5 * (sin (direction xural)), -3.5 * (cos (direction xural)), 0],\n    [random 0.1, random 0.1, random 0.5],\n    1, 0.005, 0.0042, 0.7, [0.3,3],\n    [[0.5,0.5,0.5,0], [0.7,0.7,0.7,0.5], [0.9,0.9,0.9,0]],\n    [0,1,0,1,0,1],\n    0.2, 0.2, \"\", \"\", xural];\n```","code":["drop [\"cl_basic\", \"\", \"Billboard\", 1, 1,\n\t[-3.5 * (sin (direction xural)), -3.5 * (cos (direction xural)), 0],\n\t[random 0.1, random 0.1, random 0.5],\n\t1, 0.005, 0.0042, 0.7, [0.3,3],\n\t[[0.5,0.5,0.5,0], [0.7,0.7,0.7,0.5], [0.9,0.9,0.9,0]],\n\t[0,1,0,1,0,1],\n\t0.2, 0.2, \"\", \"\", xural];"]}],"multiplayer":null,"problems":null,"aliases":[],"see_also":["ParticleArray","setParticleCircle","setParticleParams","setParticleRandom","ParticleTemplates","setParticleClass","particlesQuality","setParticleFire"],"notes":[],"categories":["ArmA: Armed Assault: Scripting Commands","Arma 2: Operation Arrowhead: Scripting Commands","Arma 2: Scripting Commands","Arma 3: Scripting Commands","Command Group: Particles","Introduced with Operation Flashpoint version 1.75","Operation Flashpoint: Elite: Scripting Commands","Operation Flashpoint: New Scripting Commands","Operation Flashpoint: Scripting Commands","Scripting Commands"]}