---
name: "enableAIFeature"
type: command
status: ok
groups: ["AI Behaviour"]
arma3_since: "0.50"
locality: {"argument": null, "effect": null, "server_exec": false}
source: https://community.bistudio.com/wiki/enableAIFeature
revid: 369972
updated: 2024-10-22T12:51:41Z
---

# enableAIFeature

*Command · AI Behaviour · Arma 3 v0.50 · introduced in Arma 2 v1.05*

## Description

Enables/disables given AI feature.

## Syntax

### Syntax 1

```sqf
feature enableAIFeature enable
```

**Parameters:**

- `feature`: [String](../topics/String.md) - can be:
  - `"AwareFormationSoft"`
  - `"CombatFormationSoft"`
- `enable`: [Boolean](../topics/Boolean.md) - [true](../commands/true.md) to enable, [false](../commands/false.md) to disable

**Returns:** [Nothing](../topics/Nothing.md)

### Syntax 2

*since arma3 1.96*

```sqf
unit enableAIFeature [feature, enable]
```

**Parameters:**

- `unit`: [Object](../topics/Object.md) - unit to test AI feature for
- `feature`: [String](../topics/String.md) - see [disableAI](../commands/disableAI.md) / [enableAI](../commands/enableAI.md) for possible values
- `enable`: [Boolean](../topics/Boolean.md) - [true](../commands/true.md) to enable, [false](../commands/false.md) to disable

**Returns:** [Nothing](../topics/Nothing.md)

## Examples

### Example 1

```sqf
"AwareFormationSoft" enableAIFeature true;
```

### Example 2

```sqf
bob enableAIFeature ["AUTOTARGET", false];
```

## See also

[checkAIFeature](../commands/checkAIFeature.md) · [enableAI](../commands/enableAI.md) · [disableAI](../commands/disableAI.md) · [getUnitState](../commands/getUnitState.md) · [disableRemoteSensors](../commands/disableRemoteSensors.md) · [vehicleMoveInfo](../commands/vehicleMoveInfo.md)

<sub>Source: [BI Community Wiki — enableAIFeature](https://community.bistudio.com/wiki/enableAIFeature) (revision 369972).</sub>
