---
name: "enableCamShake"
type: command
status: ok
groups: ["Camera Control"]
arma3_since: "0.50"
locality: {"argument": null, "effect": "local", "server_exec": false}
source: https://community.bistudio.com/wiki/enableCamShake
revid: 348800
updated: 2023-11-08T14:33:20Z
---

# enableCamShake

*Command · Camera Control · Arma 3 v0.50 · introduced in Arma 2: Operation Arrowhead v1.50*

Locality: effect **local**

## Description

Allows camera shake effects via [addCamShake](../commands/addCamShake.md). If set to [false](../commands/false.md), then a currently active shake effect will stop immediately.
By default, shake effects are enabled, but once they have been disabled by this command, they will have to be enabled first, in order to be visible.

## Syntax

```sqf
enableCamShake value
```

**Parameters:**

- `value`: [Boolean](../topics/Boolean.md) - if [true](../commands/true.md), shake effects are visible

**Returns:** [Nothing](../topics/Nothing.md)

## Examples

### Example 1

```sqf
enableCamShake false;
```

## See also

[addCamShake](../commands/addCamShake.md) · [setCamShakeDefParams](../commands/setCamShakeDefParams.md) · [setCamShakeParams](../commands/setCamShakeParams.md) · [resetCamShake](../commands/resetCamShake.md)

<sub>Source: [BI Community Wiki — enableCamShake](https://community.bistudio.com/wiki/enableCamShake) (revision 348800).</sub>
