---
name: "enableGunStabilization"
type: command
status: ok
groups: ["Camera Control", "Turrets"]
arma3_since: "2.22"
locality: {"argument": null, "effect": null, "server_exec": false}
source: https://community.bistudio.com/wiki/enableGunStabilization
revid: 378545
updated: 2026-05-05T10:44:45Z
---

# enableGunStabilization

*Command · Camera Control, Turrets · Arma 3 v2.22*

## Description

Enables/disables turret gun stabilisation.

## Syntax

```sqf
vehicle enableGunStabilization [mode, turretPath]
```

**Parameters:**

- `vehicle`: [Object](../topics/Object.md)
- `mode`: [Number](../topics/Number.md) - can be one of:
  - -1 - clear override
  - 0 - no stabilisation
  - 1 - elevation stabilisation
  - 2 - traverse stabilisation
  - 3 - both
- `turretPath`: Turret Path

**Returns:** [Number](../topics/Number.md) - the previous mode, also returns -1 on error

## Examples

### Example 1

```sqf
vehicle player enableGunStabilization [3, [0]];
```

## See also

[enableDirectionStabilization](../commands/enableDirectionStabilization.md) · [directionStabilizationEnabled](../commands/directionStabilizationEnabled.md) · [lockCameraTo](../commands/lockCameraTo.md)

<sub>Source: [BI Community Wiki — enableGunStabilization](https://community.bistudio.com/wiki/enableGunStabilization) (revision 378545).</sub>
