---
name: "endMission"
type: command
status: ok
groups: ["Mission Information"]
arma3_since: "0.50"
locality: {"argument": "local", "effect": "local", "server_exec": false}
source: https://community.bistudio.com/wiki/endMission
revid: 338926
updated: 2023-04-17T15:26:24Z
---

# endMission

*Command · Mission Information · Arma 3 v0.50 · introduced in Arma 2 v1.00*

Locality: arguments **local** · effect **local**

## Description

Finish the mission.
**Mission saves are deleted**. Use [failMission](../commands/failMission.md) if they should not be.

> [!NOTE]
> **Arma 3:** To maintain Arma 3 visual style, it is recommended to use [BIS_fnc_endMission](../functions/BIS_fnc_endMission.md) instead.

## Syntax

```sqf
endMission endType
```

**Parameters:**

- `endType`: [String](../topics/String.md) - can be a custom one Arma 3 v1.00, or one of:
  - "CONTINUE" (does nothing)
  - "KILLED"
  - "LOSER"
  - "END1"
  - "END2"
  - "END3"
  - "END4"
  - "END5"
  - "END6"

**Returns:** [Nothing](../topics/Nothing.md)

## Examples

### Example 1

```sqf
endMission "END1";
```

### Example 2

```sqf
["END1"] remoteExec ["endMission", 0, true]; // Arma 3
```

## Multiplayer

To end mission properly so that everyone goes to debriefing at the same time, this command should be executed on every machine (see [#Example 2](../commands/endMission.md#example-2)).

## See also

[missionEnd](../commands/missionEnd.md) · [failMission](../commands/failMission.md) · [forceEnd](../commands/forceEnd.md)

<sub>Source: [BI Community Wiki — endMission](https://community.bistudio.com/wiki/endMission) (revision 338926).</sub>
