{"name":"fog","operator":null,"title":"fog","type":"command","url":"https://community.bistudio.com/wiki/fog","revid":310796,"updated":"2022-05-07T20:21:54Z","groups":["Environment"],"status":"ok","replaced_by":[],"games":[{"game":"arma1","name":"Armed Assault","version":"1.00"},{"game":"arma2","name":"Arma 2","version":"1.00"},{"game":"arma2oa","name":"Arma 2: Operation Arrowhead","version":"1.50"},{"game":"tkoh","name":"Take On Helicopters","version":"1.00"},{"game":"arma3","name":"Arma 3","version":"0.50"}],"since":{"game":"arma1","name":"Armed Assault","version":"1.00"},"arma3_since":"0.50","branch":null,"locality":{"argument":null,"effect":null,"server_exec":false},"exec":null,"description":"A getter for setFog. Returns the current value of the fog in range 0..1.","syntaxes":[{"syntax":"fog","since":null,"effect":null,"exec":null,"params":[],"returns":{"type":"Number","types":["Number"],"description":null,"text":"Number"},"form":"nullary","operator":null,"left":null,"right":null}],"examples":[{"text":"```sqf\n_foglevel = fog;\n```","code":["_foglevel = fog;"]}],"multiplayer":"Before Arma 3, each client and the server could have different values. In Arma 3 the value is synced across network.","problems":null,"aliases":[],"see_also":["fogParams","fogForecast","setFog","nextWeatherChange"],"notes":[],"categories":["ArmA: Armed Assault: New Scripting Commands","ArmA: Armed Assault: Scripting Commands","Arma 2: Operation Arrowhead: Scripting Commands","Arma 2: Scripting Commands","Arma 3: Scripting Commands","Command Group: Environment","Introduced with Armed Assault version 1.00","Scripting Commands","Take On Helicopters: Scripting Commands"]}