---
name: "forceAddUniform"
type: command
status: ok
groups: ["Containers", "Unit Inventory"]
arma3_since: "1.22"
locality: {"argument": "global", "effect": "global", "server_exec": false}
source: https://community.bistudio.com/wiki/forceAddUniform
revid: 318837
updated: 2022-05-13T09:21:54Z
---

# forceAddUniform

*Command · Containers, Unit Inventory · Arma 3 v1.22*

Locality: arguments **global** · effect **global**

## Description

Create a new uniform and hard link it into slot (without any restrictions).

## Syntax

```sqf
unit forceAddUniform type
```

**Parameters:**

- `unit`: [Object](../topics/Object.md)
- `type`: [String](../topics/String.md)

**Returns:** [Nothing](../topics/Nothing.md)

## Examples

### Example 1

```sqf
_unit forceAddUniform "U_B_CombatUniform_mcam";
```

## See also

[addUniform](../commands/addUniform.md) · [isUniformAllowed](../commands/isUniformAllowed.md) · [removeUniform](../commands/removeUniform.md) · [uniform](../commands/uniform.md)

<sub>Source: [BI Community Wiki — forceAddUniform](https://community.bistudio.com/wiki/forceAddUniform) (revision 318837).</sub>
