---
name: "forceRespawn"
type: command
status: ok
groups: ["Multiplayer"]
arma3_since: "1.04"
locality: {"argument": "local", "effect": "global", "server_exec": false}
source: https://community.bistudio.com/wiki/forceRespawn
revid: 320952
updated: 2022-05-13T10:04:47Z
---

# forceRespawn

*Command · Multiplayer · Arma 3 v1.04*

Locality: arguments **local** · effect **global**

## Description

Forces the unit to respawn. The effect is as if the player pressed the RESPAWN button in the game pause menu; the unit is killed but there is no "X was killed" message and no score adjustment.

## Syntax

```sqf
forceRespawn unit
```

**Parameters:**

- `unit`: [Object](../topics/Object.md)

**Returns:** [Nothing](../topics/Nothing.md)

## Examples

### Example 1

```sqf
forceRespawn player;
```

## See also

[playerRespawnTime](../commands/playerRespawnTime.md) · [setPlayerRespawnTime](../commands/setPlayerRespawnTime.md)

<sub>Source: [BI Community Wiki — forceRespawn](https://community.bistudio.com/wiki/forceRespawn) (revision 320952).</sub>
