{"name":"forceSpeed","operator":null,"title":"forceSpeed","type":"command","url":"https://community.bistudio.com/wiki/forceSpeed","revid":378638,"updated":"2026-05-15T15:15:33Z","groups":["Object Manipulation"],"status":"ok","replaced_by":[],"games":[{"game":"arma1","name":"Armed Assault","version":"1.00"},{"game":"arma2","name":"Arma 2","version":"1.00"},{"game":"arma2oa","name":"Arma 2: Operation Arrowhead","version":"1.50"},{"game":"tkoh","name":"Take On Helicopters","version":"1.00"},{"game":"arma3","name":"Arma 3","version":"0.50"}],"since":{"game":"arma1","name":"Armed Assault","version":"1.00"},"arma3_since":"0.50","branch":null,"locality":{"argument":null,"effect":null,"server_exec":false},"exec":null,"description":"Force the speed limit on given object (object will never attempt to move faster than given by forceSpeed). Use negative value to return to default behaviour.\n\n> [!IMPORTANT]\n> This has no effect on players.","syntaxes":[{"syntax":"object forceSpeed speed","since":null,"effect":null,"exec":null,"params":[{"name":"object","type":"Object","optional":false,"default":null,"description":null,"types":["Object"],"since":null,"text":"object: Object"},{"name":"speed","type":"Number","optional":false,"default":null,"description":"in metre per second","types":["Number"],"since":null,"text":"speed: Number - in metre per second"}],"returns":{"type":"Nothing","types":["Nothing"],"description":null,"text":"Nothing"},"form":"binary","operator":null,"left":{"text":"object","types":["Object"]},"right":{"text":"speed","types":["Number"]}}],"examples":[{"text":"```sqf\n_helicopter forceSpeed 150;\n```","code":["_helicopter forceSpeed 150;"]},{"text":"```sqf\n_vtol forceSpeed 0; // vtol stop and hover\n```","code":["_vtol forceSpeed 0; // vtol stop and hover "]},{"text":"```sqf\n_vtol forceSpeed -1; // vtol resume\n```","code":["_vtol forceSpeed -1; // vtol resume "]}],"multiplayer":null,"problems":null,"aliases":[],"see_also":["getForcedSpeed","forceWalk","isWalking","isForcedWalk","getSpeed","limitSpeed"],"notes":[{"user":"Leopard20","date":"2021-11-17T06:49:26Z","text":"In the case of infantry units, it is recommended to use getSpeed for better and more accurate results:\n\n```sqf\n_unit forceSpeed (_unit getSpeed \"NORMAL\"); // force the unit to run\n```"}],"categories":["ArmA: Armed Assault: New Scripting Commands","ArmA: Armed Assault: Scripting Commands","Arma 2: Operation Arrowhead: Scripting Commands","Arma 2: Scripting Commands","Arma 3: Scripting Commands","Command Group: Object Manipulation","Introduced with Armed Assault version 1.00","Scripting Commands","Take On Helicopters: Scripting Commands"]}