---
name: "get3DENIconsVisible"
type: command
status: ok
groups: ["Eden Editor"]
arma3_since: "1.56"
locality: {"argument": null, "effect": null, "server_exec": false}
source: https://community.bistudio.com/wiki/get3DENIconsVisible
revid: 378129
updated: 2026-02-22T20:20:11Z
---

# get3DENIconsVisible

*Command · Eden Editor · Arma 3 v1.56*

## Description

Gets visibility state of Eden Editor icons.

## Syntax

```sqf
get3DENIconsVisible
```

**Returns:** [Array](../topics/Array.md) of [Boolean](../topics/Boolean.md)s format [shownInMap, shownInScene]:
- shownInMap: [Boolean](../topics/Boolean.md) - icons's map visibility
- shownInScene: [Boolean](../topics/Boolean.md) - icons's scene visibility

## Examples

### Example 1

```sqf
if (get3DENIconsVisible select 0) then { hint "Icons are visible on the map." };
```

### Example 2

```sqf
get3DENIconsVisible params ["_shownInMap", "_shownInScene"];
```

## See also

[set3DENIconsVisible](../commands/set3DENIconsVisible.md) · [set3DENLinesVisible](../commands/set3DENLinesVisible.md) · [get3DENLinesVisible](../commands/get3DENLinesVisible.md)

<sub>Source: [BI Community Wiki — get3DENIconsVisible](https://community.bistudio.com/wiki/get3DENIconsVisible) (revision 378129).</sub>
