---
name: "get3DENLinesVisible"
type: command
status: ok
groups: ["Eden Editor"]
arma3_since: "1.56"
locality: {"argument": null, "effect": null, "server_exec": false}
source: https://community.bistudio.com/wiki/get3DENLinesVisible
revid: 377632
updated: 2026-01-02T08:52:24Z
---

# get3DENLinesVisible

*Command · Eden Editor · Arma 3 v1.56*

## Description

Get visibility state of Eden Editor lines.

## Syntax

```sqf
get3DENLinesVisible
```

**Returns:** [Array](../topics/Array.md) with [showMap, showScene]
- showScene: [Boolean](../topics/Boolean.md) - visibility in the scene
- showMap : [Boolean](../topics/Boolean.md) - visibility in the map

## Examples

### Example 1

```sqf
if (get3DENLinesVisible select 0) then { hint "Lines are visible in the map."; };
```

## See also

[set3DENLinesVisible](../commands/set3DENLinesVisible.md) · [set3DENIconsVisible](../commands/set3DENIconsVisible.md) · [get3DENIconsVisible](../commands/get3DENIconsVisible.md) · [set3DENModelsVisible](../commands/set3DENModelsVisible.md)

<sub>Source: [BI Community Wiki — get3DENLinesVisible](https://community.bistudio.com/wiki/get3DENLinesVisible) (revision 377632).</sub>
