---
name: "getCalculatePlayerVisibilityByFriendly"
type: command
status: ok
groups: ["System"]
arma3_since: "1.84"
locality: {"argument": null, "effect": null, "server_exec": false}
source: https://community.bistudio.com/wiki/getCalculatePlayerVisibilityByFriendly
revid: 309211
updated: 2022-05-03T22:25:32Z
---

# getCalculatePlayerVisibilityByFriendly

*Command · System · Arma 3 v1.84*

## Description

Returns [true](../commands/true.md) if visibility of [player](../commands/player.md) by friendly units is calculated.

## Syntax

```sqf
getCalculatePlayerVisibilityByFriendly
```

**Returns:** [Boolean](../topics/Boolean.md) - [true](../commands/true.md) if visibility is calculated, [false](../commands/false.md) if not

## Examples

### Example 1

```sqf
if (!getCalculatePlayerVisibilityByFriendly) then
{
    calculatePlayerVisibilityByFriendly true;
};
```

## See also

[calculatePlayerVisibilityByFriendly](../commands/calculatePlayerVisibilityByFriendly.md) · [knowsAbout](../commands/knowsAbout.md)

<sub>Source: [BI Community Wiki — getCalculatePlayerVisibilityByFriendly](https://community.bistudio.com/wiki/getCalculatePlayerVisibilityByFriendly) (revision 309211).</sub>
