---
name: "getDammage"
type: command
status: ok
groups: ["Object Manipulation"]
arma3_since: "0.50"
locality: {"argument": null, "effect": null, "server_exec": false}
source: https://community.bistudio.com/wiki/getDammage
revid: 376971
updated: 2026-01-01T06:02:13Z
---

# getDammage

*Command · Object Manipulation · Arma 3 v0.50 · introduced in Operation Flashpoint v1.00*

Alias: [damage](../commands/damage.md)

## Description

Returns the object damage.

## Syntax

```sqf
getDammage object
```

**Parameters:**

- `object`: [Object](../topics/Object.md)

**Returns:** [Number](../topics/Number.md) in range 0..1

## Examples

### Example 1

```sqf
private _damage = getDammage player;
```

## See also

[damage](../commands/damage.md) · [setDamage](../commands/setDamage.md) · [setDammage](../commands/setDammage.md) · [setHit](../commands/setHit.md) · [getHit](../commands/getHit.md) · [getHitIndex](../commands/getHitIndex.md) · [setHitIndex](../commands/setHitIndex.md) · [getHitPointDamage](../commands/getHitPointDamage.md) · [setHitPointDamage](../commands/setHitPointDamage.md)

<sub>Source: [BI Community Wiki — getDammage](https://community.bistudio.com/wiki/getDammage) (revision 376971).</sub>
