---
name: "getObjectProxy"
type: command
status: ok
groups: ["Game 2 Editor"]
arma3_since: "0.50"
locality: {"argument": null, "effect": null, "server_exec": false}
source: https://community.bistudio.com/wiki/getObjectProxy
revid: 369337
updated: 2024-09-03T18:43:00Z
---

# getObjectProxy

*Command · Game 2 Editor · Arma 3 v0.50 · introduced in Arma 2 v1.00*

## Description

Return the proxy object associated with the given editor object.

> [!NOTE]
> Some Old Editor Command

## Syntax

```sqf
map getObjectProxy object
```

**Parameters:**

- `map`: [Control](../topics/Control.md)
- `object`: [String](../topics/String.md)

**Returns:** [Object](../topics/Object.md)

## Examples

### Example 1

```sqf
(findDisplay 128 displayCtrl 51) getObjectProxy "_unit_1"
// returns the object 'B 1-1-A:1 (Sean Johnson)'
```

## See also

[setObjectProxy](../commands/setObjectProxy.md)

<sub>Source: [BI Community Wiki — getObjectProxy](https://community.bistudio.com/wiki/getObjectProxy) (revision 369337).</sub>
