---
name: "getPlayerVoNVolume"
type: command
status: ok
groups: ["Radio and Chat"]
arma3_since: "2.00"
locality: {"argument": "global", "effect": null, "server_exec": false}
source: https://community.bistudio.com/wiki/getPlayerVoNVolume
revid: 309253
updated: 2022-05-04T10:54:22Z
---

# getPlayerVoNVolume

*Command · Radio and Chat · Arma 3 v2.00*

Locality: arguments **global**

## Description

Gets provided player's Voice over Network (VoN) volume.

## Syntax

```sqf
getPlayerVoNVolume unit
```

**Parameters:**

- `unit`: [Object](../topics/Object.md) - the other player's unit

**Returns:** [Number](../topics/Number.md) in range 0..1, -1 in case of error (e.g provided a non-human)

## Examples

### Example 1

```sqf
private _volume = getPlayerVoNVolume (units player select 1);
```

## See also

[setPlayerVoNVolume](../commands/setPlayerVoNVolume.md) · [soundVolume](../commands/soundVolume.md) · [radioVolume](../commands/radioVolume.md) · [musicVolume](../commands/musicVolume.md)

<sub>Source: [BI Community Wiki — getPlayerVoNVolume](https://community.bistudio.com/wiki/getPlayerVoNVolume) (revision 309253).</sub>
