---
name: "getPosASLVisual"
type: command
status: ok
groups: ["Object Manipulation", "Render Time Scope"]
arma3_since: "1.32"
locality: {"argument": "global", "effect": null, "server_exec": false}
source: https://community.bistudio.com/wiki/getPosASLVisual
revid: 377445
updated: 2026-01-02T06:46:58Z
---

# getPosASLVisual

*Command · Object Manipulation, Render Time Scope · Arma 3 v1.32*

Locality: arguments **global**

Alias: [visiblePositionASL](../commands/visiblePositionASL.md)

## Description

Returns an object's rendered [ASL position](../topics/Position.md#positionasl) (z value above sea level) in render time scope.

## Syntax

```sqf
getPosASLVisual object
```

**Parameters:**

- `object`: [Object](../topics/Object.md) - name of the object

**Returns:** [PositionASL](../topics/Position.md#positionasl)

## Examples

### Example 1

```sqf
private _playerRenderedPosASL = getPosASLVisual player;
```

## See also

[getPosVisual](../commands/getPosVisual.md) · [getPosATLVisual](../commands/getPosATLVisual.md) · [getPosWorldVisual](../commands/getPosWorldVisual.md) · [visiblePositionASL](../commands/visiblePositionASL.md) · [visiblePosition](../commands/visiblePosition.md) · [position](../commands/position.md) · [getPos](../commands/getPos.md) · [getPosATL](../commands/getPosATL.md) · [getPosASL](../commands/getPosASL.md) · [getPosASLW](../commands/getPosASLW.md)

<sub>Source: [BI Community Wiki — getPosASLVisual](https://community.bistudio.com/wiki/getPosASLVisual) (revision 377445).</sub>
