---
name: "getPosWorldVisual"
type: command
status: ok
groups: ["Object Manipulation", "Render Time Scope"]
arma3_since: "1.96"
locality: {"argument": "global", "effect": null, "server_exec": false}
source: https://community.bistudio.com/wiki/getPosWorldVisual
revid: 377439
updated: 2026-01-02T06:46:47Z
---

# getPosWorldVisual

*Command · Object Manipulation, Render Time Scope · Arma 3 v1.96*

Locality: arguments **global**

## Description

Returns the provided object's, model centre position in render version in format [PositionASL](../topics/Position.md#positionasl), rather than transformed [boundingCenter](../commands/boundingCenter.md) or LandContact vertices.

## Syntax

```sqf
getPosWorldVisual object
```

**Parameters:**

- `object`: [Object](../topics/Object.md)

**Returns:** [PositionASL](../topics/Position.md#positionasl)  - **the model centre**'s position (see [getPosWorld](../commands/getPosWorld.md)) in render scope

## Examples

### Example 1

```sqf
_obj setPosWorld getPosWorldVisual _obj;
```

### Example 2

```sqf
_groundObj modelToWorldVisualWorld [0,0,0] isEqualTo getPosWorldVisual _groundObj; // true
```

### Example 3

```sqf
private _waveHeight = ((boat modelToWorldVisual [0,0,0]) vectorDiff getPosWorldVisual boat) select 2;
```

## See also

[getPosWorld](../commands/getPosWorld.md) · [setPosWorld](../commands/setPosWorld.md) · [visiblePosition](../commands/visiblePosition.md) · [getPosATLVisual](../commands/getPosATLVisual.md) · [getPosASLVisual](../commands/getPosASLVisual.md) · [visiblePositionASL](../commands/visiblePositionASL.md) · [modelToWorldVisual](../commands/modelToWorldVisual.md) · [modelToWorldVisualWorld](../commands/modelToWorldVisualWorld.md)

<sub>Source: [BI Community Wiki — getPosWorldVisual](https://community.bistudio.com/wiki/getPosWorldVisual) (revision 377439).</sub>
