---
name: "getPylonMagazines"
type: command
status: ok
groups: ["Vehicle Loadouts"]
arma3_since: "1.70"
locality: {"argument": null, "effect": null, "server_exec": false}
source: https://community.bistudio.com/wiki/getPylonMagazines
revid: 364988
updated: 2024-07-04T19:58:05Z
---

# getPylonMagazines

*Command · Vehicle Loadouts · Arma 3 v1.70*

## Description

Return array of magazines on pylons.

## Syntax

```sqf
getPylonMagazines vehicle
```

**Parameters:**

- `vehicle`: [Object](../topics/Object.md)

**Returns:** [Array](../topics/Array.md) of [String](../topics/String.md)s - magazine names

## Examples

### Example 1

```sqf
getPylonMagazines vehicle player;
```

## See also

Arma 3: Vehicle Loadouts · [getCompatiblePylonMagazines](../commands/getCompatiblePylonMagazines.md) · [setAmmoOnPylon](../commands/setAmmoOnPylon.md) · [ammoOnPylon](../commands/ammoOnPylon.md) · [animatePylon](../commands/animatePylon.md) · [animateBay](../commands/animateBay.md) · [setPylonsPriority](../commands/setPylonsPriority.md) · [setPylonLoadout](../commands/setPylonLoadout.md) · [magazinesAllTurrets](../commands/magazinesAllTurrets.md)

## Community notes

**Sa-Matra** — 2024-05-04

Just like [getAllPylonsInfo](../commands/getAllPylonsInfo.md) this command returns last pylon state which can include non-existent magazine that was deleted with [removeMagazineTurret](../commands/removeMagazineTurret.md)

<sub>Source: [BI Community Wiki — getPylonMagazines](https://community.bistudio.com/wiki/getPylonMagazines) (revision 364988).</sub>
