---
name: "getSensorTargets"
type: command
status: ok
groups: ["Sensors"]
arma3_since: "2.06"
locality: {"argument": "local", "effect": null, "server_exec": false}
source: https://community.bistudio.com/wiki/getSensorTargets
revid: 310341
updated: 2022-05-05T17:07:32Z
---

# getSensorTargets

*Command · Sensors · Arma 3 v2.06*

Locality: arguments **local**

## Description

Returns vehicle sensors' potential targets.

## Syntax

```sqf
getSensorTargets vehicle
```

**Parameters:**

- `vehicle`: [Object](../topics/Object.md) - the sensors-equipped vehicle

**Returns:** [Array](../topics/Array.md) of [Array](../topics/Array.md)s format [[target, type, relationship, sensor], ...]:
- target: [Object](../topics/Object.md)
- type: [String](../topics/String.md) - can be one of:
  - "unknown"
  - "footmobile"
  - "air"
  - "ground"
  - "laserTarget"
  - "irTarget"
  - "radarTarget"
- relationship: [String](../topics/String.md) - can be one of:
  - "friendly"
  - "enemy"
  - "destroyed"
  - "unknown"
- sensor: [Array](../topics/Array.md) of [String](../topics/String.md)s - among the following values:
  - "ir"
  - "nv"
  - "laser"
  - "activeradar"
  - "passiveradar"
  - "man"
  - "visual"
  - "datalink"

## Examples

### Example 1

```sqf
private _radarTargets = getSensorTargets vehicle player;
/*
    returns e.g
    [
        [O Alpha 1-3:1, "air", "unknown", ["ir", "activeradar", "visual"]],
        [17750112040# 163957: apc_tracked_01_aa_f.p3d, "ground", "unknown", ["datalink"]]
    ]
*/
```

## See also

[getSensorThreats](../commands/getSensorThreats.md) · [listVehicleSensors](../commands/listVehicleSensors.md) · [listRemoteTargets](../commands/listRemoteTargets.md)

<sub>Source: [BI Community Wiki — getSensorTargets](https://community.bistudio.com/wiki/getSensorTargets) (revision 310341).</sub>
