---
name: "getSoundController"
type: command
status: ok
groups: ["Sounds"]
arma3_since: "1.64"
locality: {"argument": null, "effect": null, "server_exec": false}
source: https://community.bistudio.com/wiki/getSoundController
revid: 319094
updated: 2022-05-13T09:23:11Z
---

# getSoundController

*Command · Sounds · Arma 3 v1.64*

## Description

Returns value of the given sound controller.

## Syntax

```sqf
vehicle getSoundController controller
```

**Parameters:**

- `vehicle`: [Object](../topics/Object.md) - must be a vehicle (does not work on soldiers)
- `controller`: [String](../topics/String.md) - name of sound controller, for example "rpm" or "thrust".

**Returns:** [Number](../topics/Number.md)

## Examples

### Example 1

```sqf
vehicle player getSoundController "rpm"; //600
```

## See also

Arma 3: Sound · [getAllSoundControllers](../commands/getAllSoundControllers.md) · [getSoundControllerResult](../commands/getSoundControllerResult.md) · [getEnvSoundController](../commands/getEnvSoundController.md) · [getAllEnvSoundControllers](../commands/getAllEnvSoundControllers.md) · [getCustomSoundController](../commands/getCustomSoundController.md) · [setCustomSoundController](../commands/setCustomSoundController.md) · [getCustomSoundControllerCount](../commands/getCustomSoundControllerCount.md)

<sub>Source: [BI Community Wiki — getSoundController](https://community.bistudio.com/wiki/getSoundController) (revision 319094).</sub>
