---
name: "getTerrainHeightASL"
type: command
status: ok
groups: ["Positions"]
arma3_since: "0.50"
locality: {"argument": null, "effect": null, "server_exec": false}
source: https://community.bistudio.com/wiki/getTerrainHeightASL
revid: 377799
updated: 2026-01-03T03:59:49Z
---

# getTerrainHeightASL

*Command · Positions · Arma 3 v0.50 · introduced in Arma 2: Operation Arrowhead v1.55*

## Description

Returns the terrain height above the sea for the given position.

## Syntax

```sqf
getTerrainHeightASL position
```

**Parameters:**

- `position`: [Position2D](../topics/Position.md#introduction) or [Position3D](../topics/Position.md#introduction) - [Position3D](../topics/Position.md#introduction) the Z value is ignored

**Returns:** [Number](../topics/Number.md)

## Examples

### Example 1

```sqf
_height = getTerrainHeightASL (getPosATL player);
```

### Example 2

```sqf
_height = getTerrainHeightASL [5213,3245];
```

### Example 3

```sqf
_seaDepth = abs (getTerrainHeightASL getPosATL player); // sea depth at player's position
```

## See also

[setPosASL](../commands/setPosASL.md) · [getPosASL](../commands/getPosASL.md) · [getPosATL](../commands/getPosATL.md) · [ASLToATL](../commands/ASLToATL.md) · [ATLToASL](../commands/ATLToASL.md) · [getElevationOffset](../commands/getElevationOffset.md)

<sub>Source: [BI Community Wiki — getTerrainHeightASL](https://community.bistudio.com/wiki/getTerrainHeightASL) (revision 377799).</sub>
